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Barbara Agreste - The chequered tunnel

5:50, 2005, Animation
The Chequered Tunnel is a animation made entirely with 3D software.
This short movie represents a fragmented space made of a chequered tunnel where the squares that fill its walls, floor, and ceiling alternate from red to white (the colour red is a metaphor for trauma).
At the opening of the piece the point of view of the spectator (the camera) is turning on itself in a chequered room with a missing wall leading to a black void. The camera moves back and forward unsure if to dive into the unknown darkness, or to stay in the trapping room with no other exits. Once the camera makes its move into the dark void, it suddenly encounters a chequered woman (her skin looking like the surrounding space reminds us of the chameleon’s mimicry) that soon goes out of the frame to enter a tunnel full of curved metal surfaces and mirrors. This trip into a fragmented reality full of intense lights and reflections that, like obstacles, have to be avoided, and that are almost blinding, ends into a bigger room which looks like a real chessboard where a chess piece with a woman’s head on its top (The Queen), trapped into a muddle of slowly moving worms, turns on itself while other objects nearby - a dice, and some bishops rest motionless. The atmosphere of this place is surreal, the camera at one point turns away from The Queen and moves forward towards a cylindrical container with some illegible words printed on it, before moving into the dark exit of the room.
DirectorBarbara AgresteProducerBarbara AgresteWriterBarbara AgresteCameraBarbara AgresteEditorBarbara AgresteComposerBarbara Agreste

Edition2007 BudgetLimited budget

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Interview

Who is Barbara Agreste?I was born in Pescara in 1971, and at the age of 14 I enrolled in the Art Lyceum of my home town, although I manifested an inclination to art a lot earlier in my life. After I completed that course, in 1990 I went to Milan to attend a scenography course in the Academy of Arts, but that was a funny period in my life, and I knew that I wouldn"t survive in the cultural atmosphere of the Italian university very long. In 1993 I left Italy and went to London where I begun working as a dancer for a dance company called:

Your film is about?surveillance, fragmentation...

The Chequered Tunnel is an animation made entirely with 3D software.
This short movie represents a fragmented space made of a chequered tunnel where the squares that fill its walls, floor, and ceiling alternate from red to white (the colour red is a metaphor for trauma).
At the opening of the piece the point of view of the spectator (the camera) is turning on itself in a chequered room with a missing wall leading to a black void. The camera moves back and forward unsure if to dive into the unknown darkness, or if to stay in the trapping room with no other exits. Once the camera makes its move into the dark void, it suddenly encounters a chequered woman (her skin looking like the surrounding space reminds us of the chameleon"s mimicry) that soon goes out of the frame to enter a tunnel full of curved metal surfaces and mirrors. This trip into a fragmented reality full of intense lights and reflections that, like obstacles, have to be avoided, and that are almost blinding, ends into a bigger room which looks like a real chessboard where a chess piece with a woman"s head on its top (The Queen), trapped into a muddle of slowly moving worms, turns on itself while other objects nearby - a dice, and some bishops - rest motionless. The atmosphere of this place is surreal, the camera at one point turns away from The Queen and moves forward towards a cylindrical container with some illegible words printed on it, before moving into the dark exit of the room.

How do you finance your projects (by yourself, sponsors or subsidy)?My movies are completely self financed.


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